Lead developer of Goombles at MagicMedia
Architected and engineered the core networking infrastructure using Photon Quantum for deterministic, low-latency multiplayer.
Author of SmartMatrix GIS4D software
a specialized software that leverages the Unity3D engine for Geographic Information Systems (GIS) and point cloud rendering.
Author of BlocksXR social, collaborative VR experience
Built real-time collaborative gameplay and cross-platform compatibility for AR, mobile, and desktop users.
Senior Unity Developer at TheVirtulab,
Virtuworx - Network and Voice communication
Engineered the client-side voice communication systems, successfully integrating both Agora and Vivox SDKs to ensure low-latency, scalable audio for concurrent users.
Dragon Fist VR Kung Fu (Meta Quest Top Seller):
Contributed to one of the Meta Quest store's top-selling games by engineering and implementing a complex dual-hand weapons system, expanding the core combat mechanics and player capabilities.
GIS4D
GIS4D
procedural plant growth
custom voxel terrain engine
Filling gaps between Round Edge Blocks
Fixed light issues with normal mapping
Mesh generation for round edge blocks
Goombles
TheVirtulab
GIS4D
BlocksXR
2048
Performance Optimization